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Beamng drive dodge ram
Beamng drive dodge ram





beamng drive dodge ram

Shock sounds: I've adjusted the settings, though ltntai, what value would you prefer that would sound acceptable? I not sure about this one. Hemi engine: is now making comparable power to the actual data, thanks to ltntai's suggestion. Large bumper guards: had been slightly shortened and widened. The original threads were removed due to Stoat Muldoon no longer having the time to work on this. Thanks for all the bug reports and suggestions.

beamng drive dodge ram beamng drive dodge ram

Please do not reupload without permission. If you are experiencing no texture issues after updating, navigate to your user path (User/AppData/Local/BeamNG.drive/0.2x), and delete the coronet folder from the vehicle folder. And thanks to all who provided bug reports and suggestions.Ĭlear Cache before the first run to avoid texture issues. BeamNG Development team: Providing official vehicles to reference towards. Car_Killer: Material format conversion tool. TheCrySick: Providing an Excel sheet on torque curve editing.

beamng drive dodge ram

ltntai: Providing information on engine tuning. INSANE416: I used the engine torque data for the 318 and 426 from the " Plymouth Fury III", and crossed checked them with Automobile-Catalog. Stoat Muldoon: Original meshes, jbeams, and some advice. Updated around 90 materials to Materials v1.5. Added preset interior colors and colorable interior (Experimental). Improved gauge textures, and added metric and whiteback gauges. Revamped various configurations based on community feedback. Fixed some official wheels turning gray when this is installed. Updated the material format from "materials.cs" to "_.materials.json". Minor adjustments to spotlight settings. Adjusted shock sounds based on official vehicles. 426 Hemi is now making comparable power with real-life counterparts. Slightly adjusted the height and width of large bumper guards. Added 6 Dodge Division hubcaps: 4 are 14", and 2 are 15". Added 2 more engines: 318 LA, and 426 Hemi. Added utility components along with some extra trim options. Adjusted taillight glow maps to fit more closely with real-life counterparts. Revamped most configurations to fit more closely with real-life counterparts. Replaced original engine sound to the current generic V8 sound. The original contributors are listed not a 3D artist or a dedicated modder, thus my content may not match the quality of the original. I had received permission from Stoat Muldoon, the original author of the Dodge Coronet, to release a slightly updated version of the mod. Since the original thread for this car is removed from the forums, I have to create a new thread.







Beamng drive dodge ram